Open tsrw and create a new project, opening the package file of the store piece you want to edit. S3pe (ctrl+f s3pe, it is the second result)ġ. Morph references: Female available from Simlicious Male available from CmarNYC I am also going to address replacing the Bone Deltas in order to get the animations to line up on your pregnancy conversions.
Hopefully this tutorial will help point some other novices in the right direction. How very frustrating! Fortunately the discussion in this thread lead me to the answer, which is to simply clone a base game item and replace the mesh/textures with the store ones(because store items handle morphs in a way that tsrw does not support).įor many people familiar with tsrw this is likely old news, but as a novice user I had a hard time piecing together the process.
Let’s say you want to add a pregnancy morph to a store clothing item following Simlicious’ tutorial(which is fantastic and I recommend reading), when you go to import the new meshes into tsrw it will throw an error like: “Could not locate ‘fat’ blending data. But I was asked to make this tutorial so- here it is! I don’t know how helpful this will be as I assume there is probably some better way to do this…I tend to do things the roundabout hard way.